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DESCRIPTION
SSPEAR is a collective self-modificating virtual environment that
allows small groups of participants to interact with autonomous
objects and with each other in real time as they go up through
the levels of the datastack. Humans are represented by the results
of their activities. While crossing different nodes of the SSPEAR,
they move through the space, teleplaying with objects and others
participants. The objects compete each with other, one retracting
to the other, or provoking the other's verbal or symbolic interchanges.
The objects are not entirely frozen in advance, but it is possible
to change their tissues, sources and sequences. What arises is
a dynamic system of variables quantities and awareness.
PRESENTATIONS:
A presentation of the installation took place at the festival
in WRO2000@culture
-- 17th Meridian Exhibition, Mathematical Tower, Mediation/Medialization
Congress
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